Latest Play to Earn News

  • Customize Your Clashdome Apartment

    Clashdome is quietly building its own little mini-metaverse of mobile friendly, play to earn games. They added character Avatars a while back, who, for the most part, have been living in rather bare living quarters. But now players can customize their apartment in Clashdome with items they craft or purchase, as well as trophies and […]
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  • Gods Unchained Promotion for GameStop PowerUp Pro Members

    Gods Unchained, the blockchain-based competitive trading card game has announced a reward program for GameStop’s PowerUp Pro Reward members. The GameStop PowerUp Pro members will receive NFT trading cards and Gods Unchained expansion packs as rewards as a part of the promotional event. The redemption codes will be sent out to all Power Pro members on September […]
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  • Splinterlands Merges TCG and PFP With Runicore

    Yep. It’s yet another announcement from Splinterlands! This one involves a new project called Runicore, which will function as both a profile picture NFT, and a unique card in the Splinterlands trading card game. Players will have a chance to mint Runis, NFTs that function as PFPs on Ethereum, and also double as unique, playable, […]
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  • Life Beyond Open Alpha Reward Program Update

    Many players are already playing Life Beyond to receive $DOL tokens in the future. These tokens are earned through this project’s Reward Program. Some community members weren’t pleased with the current reward system and shared some ideas with the team. The next update will implement a new and better system thanks to the community’s suggestions. […]
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  • Genesis League Sports Whitepaper

    The Splinterlands team recently revealed that they were working on a franchise of sports-related games, starting with Genesis League Soccer. That franchise, known as Genesis League Sports, just released their whitepaper, providing some details about their plans for this sports-related, play-to-earn ecosystem. Genesis League Sports is a blockchain-based, play-to-earn, gaming system designed for sports-related apps. […]
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  • Splinterlands Riftwatchers Goes on Sale Today!

    Riftwatchers, the next expansion for Splinterlands, goes on sale today (September 15th), at 2pm EST. This set is a smaller print run than Chaos Legion, and promises to add a number of high mana cost creatures to the game. In addition, early purchasers of Riftwatchers packs have a chance to receive a special, limited edition […]
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  • Civitas Announces Character Mint

    Though they recently launched an alpha version of a game called Machines Arena on Steam, the Civitas team turns back to their primary game and prepares for their first Character Mint. The mint starts on October 4th and features two Character types, several archetypes, a whitelist mint, and a Dutch auction! Characters in Civitas are […]
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  • Fractal Announces Fractal Developers Platform

    Fractal, the Solana gaming launchpad and marketplace has announced a new platform for game developers to build and manage blockchain games. The platform will allow game developers to easily integrate blockchain features in their games by using the APKs and SDKs offered by Fractal. They have also announced the launch of a Marketplace API that […]
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  • Mercenaries: The Key Element of Eternal Paradox

    Eternal Paradox is a turn-based role-playing game where players can train and lead a team of Mercenaries to fight for rewards. Gala games have shared detailed information about the use of Mercenaries in the game. Mercenary Heroes can be upgraded and used in battles. Players can also buy Lands where Mercenaries can be trained and […]
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  • First Look at Edenbrawl, the Upcoming MOBA of the Sparkadia Ecosystem

    Edenbrawl, a Free-to-play (F2P) MOBA game that began as a hobby project of Chandler Thomlison (current CEO of Worldspark Studios) in mid-2016, is now the pioneer game of the Sparkadia ecosystem after a $3M seed round funding in December 2021. Edenbrawl is now developed by Worldspark Studio, a gaming studio that prioritizes entertainment over financial value. Based […]
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