• Aurory Adds Rank-Based Matchmaking and Rewards

    The Aurory team heard the community and added Rank-Based Matchmaking and Rewards. Players will now experience fair matches against opponents of the same level. Besides this, OKA and TOKE will be earned based on the winning player’s current position on the ladder. OKA and TOKE can be converted into $AURY every week. Matches are now […]
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  • The WinterVerse arrived at Voxie Tactics

    The WinterVerse arrived at Voxie Tactics and players can count on new weapons, new arenas, gifts, and many more surprises. This event will run from December 8th to January 3rd. It will be a great opportunity for players to get new NFTs to gear up their Voxies. And for the lucky ones, there is a […]
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  • Aurory Introduces Play and Earn Rewards

    Aurory, a creature battler style game on the Solana blockchain, introduces their new play and earn system. Active players can earn weekly AURY tokens, based on their performance in the closed alpha. In Aurory, players capture and hatch creatures known as Nefties. Then, using those Nefties, they engage in battles, both against an AI opponent […]
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  • Voxie Tactics Reveals Season 0 Rewards

    Scheduled to start the week of October 10th, Season 0 of Voxie Tactics promises rich rewards for players who can move up the ranking leaderboard. And even for those who don’t do so well, there will still be participation prizes. Season 0 is the first official, ranked season of Voxie Tactics. This 10 week long […]
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  • Voxie Tactics Prepares to Launch Season 0

    After a successful and rather smooth transition to Polygon, Voxie Tactics prepares to launch Season 0 of their strategic, turn-based, fantasy, play and earn, squad combat, game! And though the official release won’t be until October, there are some big updates before then that players won’t want to miss. Season 0 marks the start of […]
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  • City States: Medieval Development Update

    Though we’re still waiting on a beta release for this city building game, City States: Medieval continues to release regular development update posts. Mostly this comes in the form of detailed changelogs, but this week we also received some development notes in blog form. Planned for both mobile and PC, City States: Medieval (CSM) is […]
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