Cipsoft has launched their blockchain-powered role playing game Litebringer, which is also the first completely decentralized game on the Litecoin blockchain. The game promises its players the ability to earn money through its trading system, role playing game elements and idle gameplay. All gameplay takes place on the blockchain, without any involvement of centralized servers.
In Litebringer the players needs to send their heroes on quests, defeating enemies and winning rewards. There are fighters, rogues and sorcerers. Each of them has their own strengths and weaknesses. By questing players will earn digital weapons and armor. These items can improve your hero, or they can be sold for Litecoin.
Every move you make in Litebringer is a transaction. Players have complete ownership over all in-game assets, and this means that even leveled up heroes can be sold for money.
However, players who want to play Litebringer will need to pay a subscription fee. For the first month that will only be a couple of cents, while in the future it will be approximately one dollar per month per character.
Gaming on the blockchain
At this moment many blockchain games use centralized servers to process their gameplay elements. In most cases the blockchain only registers digital ownership. Transaction fees and the processing speed hold back the adoption of blockchain in the gaming industry. However, current blockchain technology won’t be able to process actual fast-paced gameplay.
With Litebringer players will download a Windows client that connects directly with data on the Litecoin blockchain. Because gameplay is idle and not based on head-to-head action, it’s possible to run the game on modern blockchain technology. As a matter of fact, there are blockchain projects designed specifically around this concept. Libplanet from Planetarium runs Nine Chronicles. At the same time decentralized games like Taurion and Soccer Manager Elite use the Xaya blockchain.