The developers of Genopets describe their upcoming play-to-earn game as a move-to-earn product that incentivizes active lifestyles. The game will run on the Solana blockchain, and players will have their digital spirit animal on their phone and in their pocket. After running, walking and lots of activity, players can claim the fruits of their labor.
Genopets uses data tracked by a smartphone or fitness wearable to level up a Genopet NFT in the game. Players can then summon their pet, and quest in the Genoverse to explore hidden lands, find loot, craft items and battle with other players. This also means that gamers can walk around, level up their NFT and then sell their progress on the public marketplace. That’s why they embrace the term: move-to-earn.
The play-to-earn economy of Genopets consists out of four elements:
- GENE token – the governance and staking token for Genopets
- KI token – the reward and utility token
- XP – a state in the Genopet NFT meta data which can increase through activity
- Gene Crystals – NFTs crafted from GENE and KI to accelerate and direct to evolution of a Genopet
Grow your own Genopet
Every Genopet starts as an infant, and every player gets one for free. The Genopet’s value will increase over time as players level-up their pets. Genopets evolve with XP, and that gamers can guide that evolution using Gene Crystals. Players can also use KI tokens to purchase a Habitat, which obviously benefits their Genopet.
Habitats are procedurally generated NFTs players can purchase through the Genopets Marketplace. However, they cal also craft these using GENE tokens, KI tokens, and Gene Crystals. In addition, Habitats boost the XP a Genopet can earn, and unlock the ability to craft Gene Crystals while earning passive income in KI tokens. The Habitats seem to be the big investment opportunity in this game, while crafting Gene Crystals can become a metaverse profession.
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn Online Magazine. He’s also Head of Content for DappRadar.