The beta for Parallel, a sci-fi themed TCG, begins on July 31st, with chances to earn card packs and PRIME tokens by winning matches. Parallel has been in testing for a while, and now they are ready to reveal new features, and expand their playerbase.
Parallel prepares to launch their closed beta on July 31st. With a new player tutorial, a battle pass system, and opportunities to earn card packs and PRIME tokens, Parallel is ready to ‘show what they got’ to a larger audience.
Though this is a closed beta, anyone can request access at https://parallel.life/earlyaccess/
The Parallel beta includes an introductory tutorial for new players. After completing the tutorial, players gain access to one Paragon for each Parallel. Players begin in Rookie Mode, and can earn card packs by winning matches with each of the five Parallels.
Once the Rookie quests are completed, the rest of the game types open up. Players can earn PRIME tokens by winning ranked matches, with up to 5 wins per day earning rewards. During beta, these rewards will start small, then scale up as the team starts to feel more comfortable with the state of the economy.
This beta will also introduce a basic battle pass system, and the ability to craft ‘Apparition’ cards. Apparition cards are account bound (i.e., they can’t be traded) and are made with ‘Scraps’, created by burning other Apparition cards. This system lets players craft the cards they need rather than relying on luck of the draw and the whims of the marketplace.
Future plans for Parallel include a premium battle pass, tournaments, spectator mode, and a new card expansion set, called Planetfall.
If you’ve never played Parallel before, the official game manual is a good place to start.
What is Parallel?
Parallel is a sci-fi themed TCG with some interesting mechanics. A lot of it is the standard stuff we expect with a digital TCG these days. Two players build a deck of cards and then take turns drawing and playing these cards in a duel. The first player to reduce their opponent to zero life wins. Cards come in three types — units, effects (spells), and relics. Parallel offers five ‘Parallels’, which are similar to gods / summoners / champions / etc. in other games.
Players build decks of 40 cards in Parallel. Each deck can have up to three copies of a card in their deck, except for Legendary cards, which may only be included once. Each deck can use cards from one Parallel and also cards that are marked as Universal. In addition, players choose a Paragon for their deck. Paragons offer passive bonuses throughout the match no matter their status, and then also function as in-play units with stats and potentially other bonuses or effects.
The mana / energy system in Parallel requires players to ‘bank’ cards from their hand. Each card banked provides one additional maximum energy each turn. Players begin the game with zero energy, so they will need to bank at least one card. Players can bank one card per turn. And on a turn that they bank a card, they draw an extra card at the end of their turn.
Players who win matches with NFT cards in their deck receive PRIME tokens. Parallel will include a free to play option as well.
PRIME is the main game token, and card collectors can already earn some by staking their cards. Also, Parallel offers a card creation tool called Payload. Players can pay a fee in PRIME tokens to generate new cards. In addition, Parallel supports ‘Artigraph’ cards — NFT cards that are digitally signed by the artist. Players can acquire these limited edition cards by paying a fee and upgrading an existing card.