The date of the Open World Alpha (OAW) for MetalCore has been announced. On October 13th, any and all players holding a MetalCore Genesis Infantry NFT will gain access to the alpha, though there is also a waitlist that anyone may join.
Though players have already had a chance to try out the MetalCore demo via their recent appearances at PAX West and TwitchCon, most players have not gotten a hands-on preview yet. That will change soon with the first phase of MetalCore’s Open World Alpha. Scheduled to go live on October 13th, this first phase is open to anyone who owns a MetalCore Genesis Infantry NFT.
For those without NFTs, you can sign up for the waiting list via this form.
Players won’t use their own NFTs for this alpha. Instead, everyone will have a selection of Infantry, Mechs, and vehicles to choose from.
We’ve seen some footage from their recent demos showing 5v5 combat, but the team has been pretty tight-lipped about their detailed plans for the alpha. But, since the ultimate goal is to have 50v50 matches on game release, we can hope to see some larger scale contests in later phases of alpha if not right away.
The MetalCore team has also made it very clear that the alpha will only be accessible during certain periods as they test, tweak, and update their game. There will be two sets of servers to try and account for differing time zones. One in North America and one in Asia. Additional servers will be opened as the game grows closer to release.
What is MetalCore?
MetalCore is a web3-enabled game that is a cross between Planetside and Battlefield. It’s a first-person/third-person, sci-fi-themed FPS with numerous vehicles, infantry types, and loadouts. The game will feature instanced, large-scale, faction combat. With some battles supporting up to 100 players per side. It’s not clear if these will be three-way battles or just two-sided. MetalCore features vehicle and infantry combat, with a wide variety of combat styles and support options to choose from. Coordination with your teammates and faction will be important.
During the Faction battles, each side tries to take and control various tactical points around the map and attempt to destroy the enemy base. Tactical points provide in-game advantages for the controlling faction. Each player has a limited number of respawns per battle. Once they run out, they may no longer play in that scenario, but other players can take their place.
There will also be a persistent, open world, but it seems like this area may be PvE only. Players earn FAB tokens while playing the game. This token will be used for crafting and upgrades. We don’t know if this will be a blockchain token or in-game only. Players craft Vehicles in Garages, and can upgrade and customize them with special skins and decals. MetalCore will also support Baronies, or guilds.
MetalCore completed their first sale for Infantry NFTs back in July of 2022. No details are available for the time or pricing of any future mints.
MetalCore does plan to include free-to-play options in their game on release. They are also implementing a Content Creator’s program with rewards for streamers and video creators.