To kick off our video interview series, we welcome Chris Wood, COO of Pixelmatic, the company developing Infinite Fleet. Infinite fleet is a space strategy MMORPG where players command their fleet of ships to defeat the alien threat.
In this interview, Chris and our host Bruno discuss the current state of the game, the roadmap ahead and the overall direction in which Pixelmatic is developing the game.
They also talk about the different NFTs available in the game, the $INF token and the play-to-earn model of the game. It is clear that Chris and his team are putting the gameplay before potential earnings, following the now more and more popular play-and-earn approach.
They conclude by discussing the current state of NFT gaming and give us a few tips on how to identify quality projects in a space that is not always easy to navigate for newcomers.
If you haven’t seen it yet, you can also check out our video review of the alpha version of Infinite Fleet.
What is Infinite Fleet?
In Infinite Fleet the gamer plays a commander within the United Sol Federation Combined Fleet. Behind every choice are deeper choices, which allow for a narrative driven by the players. The game allows players to build and customize their fleet, secure territories, and move into space.
Pixelmatic is making Infinite Fleet, as they announced in April. Developers from the studio have experience in the strategy genre. They’ve worked on titles like Age of Empires 4, Dawn of War and Homeworld. Samson Mow is heading the studio, as well as blockchain company Blockstream. Not entirely surprising, considering Blockstream is also the company behind the Liquid Network, which they used for the deployment of the INF currency. You can find more details on their website.