Strategy Games

Conquest.eth Preparing for Second Alpha Test

conquest gameplay screenshot alpha test

The space strategy game Conquest.eth has announced their second alpha for December 7th, giving players a chance to test the game and once again win some prizes. This second alpha of Conquest.eth will introduce new gameplay mechanics, will the team is open for sponsored planets where third-party projects can leave rewards.

For this second alpha test of Conquest.eth, the team has significantly improves the graphics and performance of the game. Conquest.eth will now use TheGraph nodes to tap into public information in a streamlined way, but they will share more details about this integration later. Players can now also form alliances, sending spaceships freely to each other, while players can hire an agent to control your fleet while you’re AFK.

Anybody will be able to join the alpha test of Conquest.eth. So mark December 7th in your calendar and join the conquest for space domination. There will be at least $2000 in prizes up for grabs.

What do you do in Conquest?

In Conquest.eth the universe is always expanding as more players join the game world. Players acquire planets, and need to do their best to acquire more of them. Not only do players need to create a war machine, diplomacy seems to be a valid option as well. Conquest uses a gigantic scale, which means that travelling can actually take days.

Players need to deposit a stake to produce spaceships, which are required to attack others. This stake is stored on your own planet. When other players capture your planet, they can then exit and claim your stake. The exit time is three days, and during this time the planet continues to produce ships. However, they can’t attack. Each of the planets have different stats, for example attack, defense, speed, production, stake amount and population.

Conquest.eth is an on-chain game. On-chain games are persistent and can function without the need of servers of other centralized authorities. All the user needs is a graphical interface, while all the game rules are stored on the blockchain. As a result the rules are always provably fair. Players only need to download a game interface, or perhaps just go to a website to get started.

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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he's a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He's a content manager and creator at heart, started the Play to Earn Online Magazine in early 2020.