Virtual Worlds

Acquire Land Parcels on Alien Planets Now in Farsite

Farsite sector acquisition star map

Farsite has opened up the ability to buy land parcels on a total of eight different planets across their universe. Players will need Credits to purchase these, and they can only get Credits by destroying spaceships they’ve acquired over the past few months. Ultimately this land is meant to get gamers into the alpha test of Farsite, but also to initiate the economical aspects of the game world.

In Farsite each planet has been split up into sectors. Each of those sectors contains resources, and players will need resources to build a base, a factory, a hangar, new spaceships and so on. Players will also need fuel, to take their ship from A to B. Therefore it only makes sense to allow players to now buy land, essentially in exchange for other resources (spaceships).

The star map of Farsite already shows many galaxies and planets. Right now eight planets have been explored, and these have been split up in a certain amount of sectors. Gamers can acquire these sectors to build a base, mine and refine resources.

Knowledge is power, and that’s also the case in Farsite. Players can now learn which components are required to build the spaceships on their blueprints. They can also learn which resources they need to build those components, and you can see which sector contains which resources. However, the amount of resources of each land parcel still needs to be determined.

This will be known as the beginning of Farsite, a game about space exploration, economy, trade, governance and perhaps political warfare. The universe presented in Farsite doesn’t have a beginning or an end, and it will become what players make of it.

Check out the Farsite Star Map. Learn more about Sector Acquisition.

Credits will be important

Don’t expect Farsite to be a game with lots of pew-pew. The creators behind MegaCryptoPolis are working on this game, and therefore you can expect deep economical layers. Farsite leans on all kinds of DeFi mechanics. For example, they use Credits as the native currency. These credits are ERC-20 tokens on the Polygon blockchain.

Farsite will have its own FAR token, but Credits is where the action is at. A FAR token is worth 1000 Credits, and players will need Credits literally for everything. Think about fuel for your ship, powering operations at your base, buying a sector on a planet, exploring the universe, and of course to pay taxes. Ugh!

All items in the game are ERC-721 tokens, and they will introduce collateral-backed NFTs, or cNFTs. This would be a way to borrow some money with for example your spaceship as collateral. Players can also use this system as an insurance policy. As a matter of fact, every spaceship is backed by Credits. When your almost destroy your ship during your adventures, you can salvage it and sell the junk for some Credits.

What is Farsite?

Farsite is a blockchain-powered MMO game with elements of real-time strategy. The game’s economy uses aspects of decentralized finance on the Ethereum 2.0 blockchain. Players can take on all kinds of roles to be part of a bigger intergalactic economy. Every item in the game is made by players, using resources that have also been acquired by players.

Players could be a hauler, a complete contracts by moving goods between space stations. They could also be a miner, gathering resources, or a manufacturer who creates tools and items. The universe of Farsite also offers space for governance over stars, mercenaries, pirates, politicians and of course traders.

To produce something, you’d need a blueprint, components, a base on a planet and Credits to pay for services. The blueprints you can buy, borrow, or find, while components are made from resources found on planets. All items in the game are owned by players. Establish a base on a Planet in a hunt for rare materials to craft powerful Ships and Modules, trade on the open market, fight for loot and honor to govern the entire Constellation!

Robert Hoogendoorn avatar
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he's a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He's a content manager and creator at heart, started the Play to Earn Online Magazine in early 2020.