|carbon footprint||NFT marketplace||Polygon blockchain||The Sandbox||virtual worlds|
The Sandbox has announced that they will move their entire NFT ecosystem from Ethereum mainnet to the Polygon sidechain. In their press release they mentioned the reduction of their carbon footprint as a major benefit, but users can also expect much faster and cheaper transactions.
According to The Sandbox, the move to Polygon will reduce their carbon footprint 100 times. Basically their CO2 output will only be 1% of their current CO2 production. At the moment all the minting and transactions have produced 350,000 ton CO2 this year alone. That’s enough CO2 to have a car drive around the world 30 times. The Sandbox seems very willing to improve their environmental position, and has also donated money to several organizations planting trees or creating better agricultural solutions.
However, for you as a gamer the move to Polygon is also an interesting one. First of all minting and trading NFTs will basically costs a fraction of the fees involved on Ethereum. Furthermore, the Polygon blockchain doesn’t have congestion the way Ethereum does. Therefore transactions will be approved much faster.
In short, The Sandbox puts in effort to reduce their carbon footprint, while gamers benefit from a better user experience. The only thing gamers lose on, is the aspect of decentralization. Because of the way Polygon works, the entire network works with validator instead of mining nodes. This reduces decentralization in favor of processing speed and cost efficiency.
Those who didn’t have the luck to buy some land last week, will have a new chance tomorrow. The Sandbox will have the second wave of their Summer Jam weekly sales. In total more than 1,400 land parcels will go on sale, while in addition some estates will go up for auction on OpenSea. You can sign up here.
What is The Sandbox?
The Sandbox is one of the blockchain-powered virtual worlds currently in development. The virtual world of The Sandbox consists out of lands, and voxels fill up each of those lands. Visually it will remind many gamers of Minecraft, as both games have this Lego-inspired look to them. However, players are able to buy virtual land and implement any form of monetization. These virtual lands can become mini-games, adventures, virtual shops, extensions of actual webshops, a space for social gatherings, and so on.
The Sandbox is providing free tools for developers, gamers and content creators. Creators can use VoxEdit to make objects. In addition the Game Maker allows users to create interactivity on their virtual land. The Sandbox will also create a meta gaming experience. Players can for example do daily quests or weekly quests for their guild. This will earn players SAND, which they can sell or use to buy in-game items or virtual land.
Over the past twelve months The Sandbox has been setting up all kinds of partnerships. Think about Care Bears, The Smurfs and Atari. In addition they’ve created a game fund to stimulate developers to create unique games within The Sandbox. Hack The Tao, Mushroom Mania, Planet Rift and Dethrone are some of these indie games.
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn. He’s also Head of Content for DappRadar.