|Artvatars||crypto art||Digital collectibles||Polygon blockchain|
Artvatars, a new on-chain generated art project, will launch tomorrow on the Polygon blockchain, but how do you buy these NFTs? You will need to have ETH on the Polygon blockchain, so let’s take a look on how to arrange that.
Each of the Artvatars collectibles is an uniquely generated avatars, made from twelve parts. Sixty artists have created each of these components. The final result is an avatar that looks a bit weird, crazy artistic, but kind of cool at the same time. Every generated character in the Artvatars series will have components or parts designed by different artists, and exists as an NFT on the Polygon blockchain.
Technically every artist made their own character, but the AI cuts it into pieces, and hands out 12 random pieces to generate a completely new Artvatar. This means that every NFT will be unique, similar to how every character from Hashmasks or CryptoPunks is unique. In total there will be 20,000 Artvatars. Which Artvatar you will get, will be a surprise.
The Artvatars sell following a bonding curve, based on their mint numbers:
- 1 – 5,000 = 0.2 ETH
- 5,001 – 10,000 = 0.4 ETH
- 10,001 – 15,000 = 0.6 ETH
- 15,001 – 20,000 = 0.8 ETH
Artvatars and the 60 artists
Among the artists are some famous names and personal favorites. Think about Alotta Money, Bryan Brinkman, CIVIT, George Boya, Hackatao, Jon Noorlander, Kitty Bast, Natural Warp, Stellabelle, Trippyogi, and Yusaymon. Some of them have been covered in news on Play to Earn, others I admire or perhaps own some of their art. Face it, the line-up of 60 different artists is pretty epic.
What’s really interesting here, is that Artvatars will be the first project of its kind that launches on Polygon. This means that buyers don’t have to worry about gas fees anymore. However, they do need to transfer their money over to the Polygon blockchain. Sales will open up on the official website starting from Wednesday April 14 at 7:00 PST, 10:00 EST or 15:00 UTC, and you can acquire a maximum of two Artvatars per purchase. However, you can start as many purchases as you like, of course.
How to move your ETH from Ethereum to Polygon?
- Put ETH in your Ethereum wallet
First you need to have some ETH in your Ethereum wallet. Keep in mind that you will need ETH to cover your gas fees.
- Get Metamask
Connect this Ethereum wallet (you own the private keys!) to Metamask. You can install Metamask through the extension store or your browser. Do not get scammed. This is the official Metamask website.
- Connect wallet to Metamask
In Metamask you can make a new wallet, and use that, and so you will transfer ETH here. Or you can import your other wallet using the private key.
- Add Polygon blockchain to Metamask
You will also need to connect the Polygon blockchain to your Metamask. Open Metamask > Click network drop-down menu > Custom RPC, and enter the details as shown below
- Go to the Matic Bridge
Now that you have the two blockchains connected in Metamask, and you have enough ETH in your Ethereum wallet. It’s time to go and visit the Matic Bridge.
- Select your money
Now you need to select ETHER from the drop-down on the Ethereum side, and say how much you want to transfer. When done, press the Transfer-button.
After this some pop-ups will appear. One of them gives an estimation on the gas fees. At the time of writing the gas fee was estimated at $45, as Gwei was pretty high at 146. Wait for a suitable moment to have a better experience with these types of transfers.
- Confirm transaction
After confirming the transaction, it will take 7~8 minutes before your ETH from the Ethereum blockchain gets moved to the Polygon environment.
This is not investment advice, but there’s considerable talk in the Twitterverse about Artvatars. Sure, it’s smart marketing, but that’s also how Hashmasks gained notoriety. NFTwitter has a way of hyping things, sometimes with considerable results.
What are NFTs?
NFT is the abbreviation for non-fungible tokens, which are tokens that signify ownership over unique digital assets. These assets can for example be items in a game, crypto art, or digital collectibles. In addition it could also be a ticket for a cinema or perhaps a subscription for public transit. The usability of NFTs doesn’t end with gaming, it only starts there.
A non-fungible token can’t be swapped one-on-one with another non-fungible token. It represents something unique. That’s why non-fungible tokens can be based compared with rare art, an owned house or a signed mint edition of a certain comic book. These products are unique and in the same way a non-fungible token is unique as well. This gives non-fungible tokens also an unique value that only represents that one specific token.
What is crypto art?
Crypto art is a piece of digital art that is tokenized on the blockchain as a non-fungible token. That means that the owner of the token will always hold a proven and original copy of a piece of art. Just like physical art, there can be unlimited copies. But ultimately there can only be one Mona Lisa.
Mostly we value art for its aesthetics and cultural relevance, but above all on the ability to verify the creator and its proven rarity. With blockchain technology these last two features are part of the blockchain. Everybody can see and confirm who minted these original creations.
The concept of seeing a digital image as art, is one thing. However, for many people it will be a challenge to consider digital images as valuable. Consider this: The Mona Lisa is worth many millions of dollars. If I would paint the Mona Lisa in an exact copy, it would be worth only 50 dollars. Because we all know where the original version is. Being able to verify the authenticity and rarity of a piece of art is crucial. In the end everything can be art. It doesn’t matter whether it’s a still image, moving image, video, music or a combination of everything.
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.