|city building||MEGA token||MegaCryptoPolis||virtual worlds|
For the first time in its three years of existence, MegaCryptoPolis allows gamers to walk around in a virtual 3D world. Today they have released the so-called MegaCryptoPolis World demo, which gives gamers an idea about the ambitious overhaul the city-building game is getting. It’s like they are making Simcity and adding The Sims to it.
The World upgrade will allow players to enter buildings using their Citizen avatars. Every players has their own apartment and can buy something bigger from the open marketplace. All furniture is created using in-game resources and services. The entire game economy is powered by NFTs and blockchain technology. It’s also the reason why the native governance MEGA token, which is backed by in-game resources, has been pumping in value so much recently.
Like I said, every players gets a small, free apartment inside the Main Tower. In the World demo players can get an idea of how they can access apartments and what gameplay is like. For example, interior NFTs can be placed, players can visit different floors in the same building, while the location of a building influences the panaroma. Eventually this World upgrade will also offer missions and quests.
The main Tower in the game world also gives access to storefronts. These will be wanted locations to open shops. They will auction these storefronts starting from March 15th. In addition players can create custom buildings, with multiple blocks, and these blocks can then be rented out to other players. It’s really like a real economy. More about buildings, blocks and apartments here.
For now the MegaCryptoPolis World demo gives players a first impression of all that’s to come. Login to MCP3D.com, press the World bubble at the Main Tower, and enjoy the demo.
What is MegaCryptoPolis?
You could compare MegaCryptoPolis with a game like Simcity, however it also has elements from The Sims in it. Players can own houses, offices, and factories. Citizens need jobs, jobs need employees, factories produces resources, and so on. All these digital assets are important for the MegaCryptoPolis ecosystem.
In addition the team is planning to add interior apartments to the game. This would mean that player-owned characters would have their own home, which could be decorate with furniture and electronics. These will also be ERC-721 or TRC20 tokens, which in turn need to be produced by factories, requiring resources, workers, transport and so on.
Currently MegaCryptoPolis is only playable in a web browser, both on desktop and mobile. In addition the team is working on a standalone client, a mobile app, interoperability between Tron, Polygon and Ethereum and more unique buildings that players can design themselves using building blocks.
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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.