|Capcom||Digital collectibles||Street Fighter||Wax blockchain|
After selling $2 million in card packs Capcom and Wax are now also seeing lots of trading happening with their Street Fighter collectible NFTs. The sale ended on Saturday, and since the launch collectors have been trading over $1 million on the secondary market.
In a tweet Wax noted that 65.410 packs have been sold during the 24 hour sale. These packs had a combined value of approximately 2 million dollars, and over 50 percent has been opened already. Those unopened will likely want to capitalize on the value of a ‘mint package’.
As DappRadar notes, this overall means that collectors have been pumping 3 million dollars in digital collectibles based on a popular video game franchise. More than 30 thousand wallets now contain collectibles from the Street Fighter franchise.
It’s the first product that Capcom brought to the blockchain, even though the company also has plans to do something with Monster Hunter. And Capcom isn’t the only games industry giant tipping their toes in the NFT waters. Atari is heavily involved in virtual worlds, while Bandai Namco invested in Genies.
Gaming and blockchain
Digital collectibles are nothing new in the world of video games. Since the launch of the Xbox 360 and Playstation 3 fifteen years ago, gamers have been collecting digital trophy and achievement points. In addition games like Assassin’s Creed have perfected the concept of ‘collecting items’. At the same time there’s all kinds of collectible merchandise on the market aimed at gamers.
However, gaming on the blockchain is different. Digital items on the blockchain have a proven rarity, and that makes them valuable. Out of every demographic it’s most likely that gamers understand the value of a digital collectible, because they’ve been grinding for digital gold in virtual economies for years already.
NFTs – or non-fungible tokens – play a central role in all this. Every game item can be an NFT, which means that players can sell it. To learn more about NFTs, please read here.
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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.