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NBA Top Shot Good for $34.8 Million in One Day

NBA Top Shot Holo legendary pack

NBA Top Shot is breaking record after record, and in the past 24 hours they’ve had 34.8 million dollars in trading volume. In addition the platform has seen lots of activity, as 36.5 thousand users have been buying, selling, and listing their NBA Top Shot collectibles. According to data from DappRadar the marketplace for NBA Top Shot is bigger than all other marketplaces combined.

The marketplace for their digital collectible NFTs is on fire, and over the weekend even actual NBA players joined in the fun as they streamed their unpacking live on Twitch. Over the past seven days the basketball collectibles have been responsible for 93.4 million dollars in trading volume.

NBA Top Shot does regular mystery pack sales, which often sell out within minutes. At the moment the secondary market for these NFTs is pumping, as many new collectors jump on the train.

Power of NBA Top Shot

The strength of the project is twofold. First of all Dapper Labs made the Flow blockchain so that it’s easy to join NBA Top Shot. Users will have no problems with private keys and gas fees. Many users are praising the interface made by Dapper Labs on social media.

Second, these digital collectibles are officially licensed by the NBA. They are the real deal and feature stars like for example LeBron James, Spencer Dinwiddie and many more. These collectibles come in different rarities. Because of this prices for collectibles go from 20 dollar all the way to thousands of dollars. Many collectors want to get in early, before the mainstream audience comes in and really pumps prices.

This month we’ve seen a couple of NBA Top Shot moment sell for $100.000 each. However, the increased success also comes with a downside. As the community expects a quality service and the project still in its testing phase, mistakes aren’t easily accepted.

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Robert Hoogendoorn avatar
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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he's a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He's a content manager and creator at heart, started the Play to Earn Online Magazine in early 2020.