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Mirandus Will Be First Person RPG

Posted on 2021-01-122021-01-12 by Robert Hoogendoorn

Gala Games has revealed that their upcoming online role playing game Mirandus will be played from a first person perspective. According to Gala Games this will increase immersion and add an extra dimension to the concept of digital ownership. However, some elements, like for example managing the layout of a village or outpost, will still happen from a birds-eye view.

Up until now Mirandus has always been presented with a top down view. We’ve seen a couple of work-in-progress screenshots depicting a village and a forest. Therefore seeing Mirandus switch to a first person view is a bit of a surprise. Now Mirandus is giving players the same perspective as games like Minecraft, The Elder Scrolls and more recently Cyberpunk 2077.

“When we think about what it is like to have a real adventure simulator. We believe that the only way it can be truly immersive is to make the view first person.”

Studio Director Michael McCarthy, blog post Tuesday January 12th 2021

Mirandus hype growing

Interest in Mirandus has been increasing since Gala Games partnered with Polyient Games and sold their first citadel for 800 thousand dollars. Recently the cheapest deeds, those for the Homestead, sold out. Currently the cheapest settlements players can acquire, are the Outpost and the Farming Hamlet. The deeds to these settlement cost 0.497 ETH or approximately 500 dollars. In addition Potion Shops sold out in just four minutes.

However, it’s also good to temper hype a little bit. Gala Games hasn’t provided any gameplay footage yet. The first playable version of Mirandus will arrive by the end of this year, and that will probably be a very limited test version. We expect Mirandus to reach its fruition not earlier than 2022, as Gala Games still has a lot of work to do on creating gameplay and implementing economical layers for landowners and adventurers alike.

Only 1625 player-owned locations

In Mirandus players own deeds for certain buildings. In total players can buy 1625 deeds, and the homestead is the cheapest one. A homestead costs $100, and prices go up from there. The more expensive and rare the deeds are, the more features the village will offer to players. There will be a maximum of one thousand homesteads, which are sold for one hundred dollars each.

Outposts cost 500 dollars, and there will be only 200 of those. In addition there are hamlets, and there are different types of village with 20 deeds each. The supply of towns is even more limited, ranging from 5 to 15 deeds. The pricing ranges from 50 to 150 thousand dollars. In total there will be five citadels, which will cost half a million dollars each. These citadels really rule over the land.

Owning land means making money

Having a keep or some other base close to a dungeon entrance, will provide all kinds of opportunities for trade. Players can buy land tiles with certain functionalities and drop these anywhere in the game world. Other players could open a shop in that village, and pay rent to the mayor. All ownership over digital assets inside Mirandus is stored on the Gala blockchain.

When Mirandus launches there will be five citadels. These give the owner the right to create and lead their own faction, charge taxes on trade and so on. Owning a piece of land provides a safe haven for other players, and potentially a way to make money. Together with the developers the owners of these citadels can design their own layout for their city.

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Robert Hoogendoorn
Robert Hoogendoorn

Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.

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