Role Playing Games

The Six Dragons NFT Extends to Crafting Simulator

crafting simulator The Six DRagons NFT header

Blockpegnio has announced that the The Six Dragons governance token also extends to other applications, including the newly revealed Crafting Simulator. The application allows for example blacksmiths to craft items without the need of logging into the game. In addition other companies can sign up to use their API and tap into the ecosystem of The Six Dragons.

Crafting Simulator is an application that allows The Six Dragons users to login on their desktop or mobile device and craft and enchant items. These items can then later be used or traded inside The Six Dragons. This is also called interoperability. Because we’re talking about the governance token here, there will also be voting options in the app.

Other companies or gaming projects can implement the crafting API into their games as well. The first project to sign up is the Enjin-powered trading card game Kingdom Karnage. Blockpegnio expects to have a first version of the Crafting Simulator ready later this year. The app will first only work in web browsers, with mobile support following later.

The Six Dragons governance tokens

Instead of regular governance tokens in the ERC20 token standard, the governance tokens by Blockpegnio are in the ERC1155 token standard. That means that these governance tokens are actually non-fungible and unique. Yield farming is something that happens automatically for holders of the The Six Dragons governance token. Token holders earn passive income through a revenue share over all in-game transactions from trading and item creation.

The governance token will also provide voting power for gameplay changes and development priorities. In addition it gives players a ‘governor’ status. At the same time Enjin is hyped about the prospect of seeing their tools used in a game on the PlayStation 5.

What is The Six Dragons?

The Six Dragons is an open-world role playing game, build using the Enjin blockchain. Because of this the game allows players ownership over every item they find, create or buy inside or outside the game. Adventurers can dive into an open world filled with randomly generated dungeons, or gamers can become a trader and sell their goods to other players.

Players get to discover 256km2 of open-world, full of surprises, one billion dungeons, and items to craft that they will truly own. Adventurers without arrows in their knee, get to participate in a player-owned, decentralized economy with real-world value.

To be able to create items and resources, players will need to own the recipe. As soon as players have the necessary materials, an item can be crafted. They can do this at crafting station. Here the game checks whether the players owns the needed assets. After the blockchain confirms the transaction, the player will receive a newly created item. This is all done in-game. In addition players can manage their items using the Enjin wallet on their phone.

Even though The Six Dragons is a singleplayer game, its economy is still online. This means that players can trade their acquired items on open marketplaces, and in addition enhance these items as well. As a matter of fact, players could potentially make it their virtual profession to enhance items and sell them back on the market. Play-to-earn mechanics are available inside The Six Dragons.

Get your PLAY tokens

You earned some PLAY tokens!
PLAY is a token that’s community members can earn by contributing, sharing knowledge and learning about blockchain games. Right now you’ve read an article on Play to Earn Online Magazine, and you’ve learned a bit more about blockchain gaming. Therefore you will receive a reward. Claim this reward and create a Roll wallet, and join our community on Discord!

Robert Hoogendoorn avatar
administrator
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he's a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He's a content manager and creator at heart, started the Play to Earn Online Magazine in early 2020.