|city building||gas fees||Matic Network||MegaCryptoPolis|
The city building game MegaCryptoPolis has successfully migrated from Ethereum to the Matic Network, ending the gas crisis and the accompanying high costs for its citizens. The development team moved all game assets, balances, production items and renting contracts to the sidechain. Their release notes provide a lot of details.
The team is asking gamers to not acquire pets, citizens, cars, appliances and resource tokens from external marketplaces. According to them it’s best to buy these assets through the in-game marketplace, which is tied to the Matic Network. External marketplaces like Opensea haven’t embraced Matic yet.
However, not all game items moved away from Ethereum. The more expensive ones, like land plots, districts and packs are still available on that particular blockchain. For example, for 2 ETH you already have some land parcels to start your business. The MEGA governance tokens also remain available on the Ethereum sidechain, bridging the gap between Matic, Tron and Ethereum.
The reason MegaCryptoPolis moved to Matic, is because of the gas crisis. Gas fees on Ethereum became a problem. Low levels buildings were no longer sustainable with the current gas prices. Sometimes you’d need 2 dollars in gas fees for a 50 cent transaction. Matic solves this. Transactions are so cheap, the development team is taking care of those. Players experience the game as if the game is free of gas fees.
MegaCryptoPolis becoming free-to-play
When transactions are free for users, the game is more appealing to a wider audience. The developers want to offer a free-to-play mode, and slowly introduce gamers into play-to-earn. MegaCryptoPolis can be quite overwhelming for newcomers. The game uses non-fungible tokens, and offers play-to-earn mechanics. In addition the game as its own cross-chain MEGA token, while the economy utilizes elements from decentralized finance. This is too much for newcomers.
Every new player will get a Gen K citizen and a tiny apartment inside the Town Hall to craft their items and get a taste of the game. If they want to upgrade, they can look to buy land or maybe rent a block inside an apartment from another player.
What is MegaCryptoPolis?
You could compare MegaCryptoPolis with a game like Simcity, however it also has elements from The Sims in it. Players can own houses, offices, and factories. Citizens need jobs, jobs need employees, factories produces resources, and so on. All these digital assets are important for the MegaCryptoPolis ecosystem.
In addition the team is planning to add interior apartments to the game. This would mean that player-owned characters would have their own home, which could be decorate with furniture and electronics. These will also be ERC-721 or TRC20 tokens, which in turn need to be produced by factories, requiring resources, workers, transport and so on.
Currently MegaCryptoPolis is only playable in a web browser, both on desktop and mobile. In addition the team is working on a standalone client, a mobile app, interoperability between Tron and Ethereum and more unique buildings that players can design themselves using building blocks.
MegaCryptoPolis isn’t a new game. The game already allows players to earn money by trading and being active. In the past two years gamers have withdrawn 4.5 million dollars of value from the game’s smart contracts. We’re talking about 8000 ETH and 45 million TRX.
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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.