To make their city building game easier for newcomers, MegaCryptoPolis is adding free-to-play game elements. This free-to-play aspect of MegaCryptopolis will introduce players to the concepts of the game, in which some players are builders and others are creators or factory owners. All of them working together inside MegaCryptoPolis.
MegaCryptoPolis can be quite overwhelming for newcomers. The game uses non-fungible tokens, and offers play-to-earn mechanics. In addition the game as its own cross-chain MEGA token, while the economy utilizes elements from decentralized finance. This is too much for newcomers.
Every new player will get a Gen K citizen and a tiny apartment inside the Town Hall to craft their items and get a taste of the game. If they want to upgrade, they can look to buy land or maybe rent a block inside an apartment from another player.
The world of MegaCryptoPolis is shaped by players, and the developers are just service providers. All exchanges of resources happen between players using blockchain technology. In this case, the Tron and the Ethereum blockchain. The latter will soon embrace Matic Network, providing cheaper transactions and more scalability.
Free-to-play gamers will be able to gather resources or create items. These can then be sold on the open market for MEGA tokens. This suddenly makes them part of the in-game economy, basically introducing them into the world of play-to-earn and blockchain gaming. MegaCryptoPolis will clearly use free-to-play as a mechanic to introduce gamers into the world of play-to-earn.
The future of MegaCryptoPolis
The development team has all kinds of features planned. Before the end of the year they want to move the city building game onto the Matic Network. In addition they are working on adding airports, car plants and special citizens who are able to operate special buildings like a hotel or university. Further down the road players can expect education services, hotels and super appliances.
From a gameplay perspective the team has some nice surprises up their sleeves. Avatar Mode will allow players to walk the streets of MegaCryptoPolis and interact with other players. This can be seen as the social mode of the game.
What is MegaCryptoPolis?
You could compare MegaCryptoPolis with a game like Simcity, however it also has elements from The Sims in it. Players can own houses, offices, and factories. Citizens need jobs, jobs need employees, factories produces resources, and so on. All these digital assets are important for the MegaCryptoPolis ecosystem.
In addition the team is planning to add interior apartments to the game. This would mean that player-owned characters would have their own home, which could be decorate with furniture and electronics. These will also be ERC-721 or TRC20 tokens, which in turn need to be produced by factories, requiring resources, workers, transport and so on.
Currently MegaCryptoPolis is only playable in a web browser, both on desktop and mobile. In addition the team is working on a standalone client, a mobile app, interoperability between Tron and Ethereum and more unique buildings that players can design themselves using building blocks.
MegaCryptoPolis isn’t a new game. The game already allows players to earn money by trading and being active. In the past two years gamers have withdrawn 4.5 million dollars of value from the game’s smart contracts. We’re talking about 8000 ETH and 45 million TRX.
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.