The studio behind the blockchain-powered role playing game The Six Dragons has made significant changes in order to deal with the gas fee problems on the Ethereum blockchain. The developers have introduced off-chain materials, items and enchanting. At a moment of their likening, players can exchange their off-chain assets for their blockchain versions.
Players don’t need to pay any gas fee for crafting off-chain materials in The Six Dragons. As a result it makes more sense to craft off-chain weapons and enchantments. After that, when the gas fees are low, the items can always be transferred to the blockchain. Aside from crafting off-chain items, these items will also drop from enemies and chests.
Even though the off-chain items don’t require any blockchain interaction, it doesn’t mean they are completely separate. There can only be as many off-chain items circulating among players as the blockchain pool has. The obvious reason for that would be that everything needs to be interchangeable from off-chain to the blockchain. All off-chain items are still backed by Enjin.
No sword will ever be the same
Every sword or item inside The Six Dragons is backed by a cryptographic token. However, many players will still carry a rusty sword when they start the game. In order to make every item unique, The Six Dragons uses Chainlink’s Verifiable Randomness Function (VRF). This was announced back in June.
This technology makes sure that everybody knows that their items have been generated with a complete sense of randomness. The strength, value and rarity of virtual items is generated by the software. Chainlink VRF makes sure that external attackers, miners and even the development team of The Six Dragons can’t influence the random number generation. As a result each of the generated tokens is completely unique.
What is The Six Dragons?
The Six Dragons is an open-world role playing game, build using the Enjin blockchain. Because of this the game allows players ownership over every item they find, create or buy inside or outside the game. Adventurers can dive into an open world filled with randomly generated dungeons, or gamers can become a trader and sell their goods to other players.
Players get to discover 64km2 of open-world, full of surprises, one billion dungeons, and items to craft that they will truly own. Adventurers without arrows in their knee, get to participate in a player-owned, decentralized economy with real-world value.
To be able to create items and resources, players will need to own the recipe. As soon as players have the necessary materials, an item can be crafted. They can do this at crafting station. Here the game checks whether the players owns the needed assets. After the blockchain confirms the transaction, the player will receive a newly created item. This is all done in-game. In addition players can manage their items using the Enjin wallet on their phone.
Even though The Six Dragons is a singleplayer game, its economy is still online. This means that players can trade their acquired items on open marketplaces, and in addition enhance these items as well. As a matter of fact, players could potentially make it their virtual profession to enhance items and sell them back on the market. Play-to-earn mechanics are available inside The Six Dragons.
The Six Dragons is currently in closed alpha testing. However, the developers are slowly letting more and more players into the game. You can sign up here.
Robert Hoogendoorn is a gamer and blockchain enthusiast, but above all he’s a father and husband who moved to another country in 2014. One year later he got in touch with crypto, and the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a communication consultant for blockchain start-ups and writes not only for Play to Earn, but also other dapp websites and tech magazines.