Action Games

Dissolution To Introduce Player-made Spaceships

Dissolution NFT spaceships header

Gamers playing Dissolution will soon be able to use ore to create all kinds of items, including spaceships and all kinds of weapons. Chief Technology Officer Adam MacDonald announced these plans in a video message. In addition players will be able to obtain ore on a peer-to-peer market, which means that price is determined by demand.

At the core of this entire system, is a game mechanic that the developers have called ‘space mining’. Gamers need to jump into their spaceship, fly into space and find minerals. The areas around their space station are relatively safe. When you travel further, the environment becomes more hostile. However, the rewards for space mining will be a lot better.

“It’s a risk versus reward game”, MacDonald said. However, not everybody can just fly out there. In Dissolution the spaceships need a certain range for such a journey. When players find ore in space, they need to collect it, refine it, and then use it in a factory to build for example weapons, armor or a new spaceship.

Players who own 20 Dissolution Founder Tokens (DFT) are able to get a first glimpse. All other gamers need to wait until August 7th.

The Dissolution overhaul

Earlier this month Garage Studios announced their plans to completely overhaul Dissolution. The game will no longer be a multiplayer online FPS, and it will no longer run on the Enjin Platform. The developer believe sharding is a serious problem for both Enjin and the Ethereum blockchain. It creates complexities between smart contract interactions, and that brings more room for error. Garage Studios wants to be pro-active.

Instead Dissolution will offer a singleplayer gameplay experience with an multiplayer-driven online economy. Players work for a corporation. They are able to obtain a salary. Territory controlled by the corporation is a free-mining area for its employees. However, outsiders need to pay taxes to mine there.

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Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he's a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He's a content manager and creator at heart, started the Play to Earn Online Magazine in early 2020.