The blockchain-powered galactic universe of Infinite Fleet has announced their own currency. The Liquid Network is powering the in-game INF cryptocurrency. The developers compare their game currency with similar non-crypto versions of in-game money, including Linden dollars, World of Warcraft gold and ISK from Eve Online.
The Liquid Network is a side-chain of the Bitcoin blockchain. As a result this makes INF seamlessly connected to the digital economy according to the developers. Within Infinite Fleet players will be able to use the cryptocurrency for peer-to-peer trading of in-game assets, including space ships and resources. However, there’s no infinite supply.
There will only be a limited amount of INF on the market. Players will be able to earn INF by for example doing missions. The developers call this Proof-of-Participation. Of course players could also acquire the cryptocurrency once other players start trading it on an exchange.
What is Infinite Fleet?
In Infinite Fleet the player is a commander within the United Sol Federation Combined Fleet, because of this role players need to defeat an alien threat. Behind every choice are deeper choices, which allow for a narrative driven by the players. As a result the game allows players to build and customize their fleet, secure territories, and move into space. You can play the game alone, but according to the developers co-op gameplay is the best.
Pixelmatic is making Infinite Fleet, as they announced in April. Developers from the studio have experience in the strategy genre. They’ve worked on titles like Age of Empires 4, Dawn of War and Homeworld. Samson Mow is heading the studio, as well as blockchain company Blockstream. Not entirely surprising, considering Blockstream is also the company behind the Liquid Network, which they used for the deployment of the INF currency. More details can be found on their website.
Robert Hoogendoorn is a gamer and blockchain enthusiast. He got in touch with crypto in 2014, but the fire really lit in 2017. Professionally he’s a content optimization expert and worked for press agencies and video production companies, always with a focus on the video games & tech industry. He’s a content manager and creator at heart, working on Play to Earn and for a variety of third party magazines and websites.