MegaCryptoPolis has paid out 3.5 million dollars to gamers over the past two years. According to data presented by the studio, over thirty thousand wallets on the Ethereum and Tron blockchain hold one or more assets from the city building game. Currently the game is valuated with a market cap of almost 35 thousand ETH, or 7.7 million dollars, based on peer-to-peer trading on Opensea.
The city building game doesn’t really pay out in dollars. Instead players can acquire resources and crypto rewards, move those to an exchange and transfer the money to themselves. According to the developers we’re talking about a total of 11.2 thousand ETH ($2.46 million) and 32.2 million TRX ($487.000). The game launched on Tron just two months ago.
Players can withdrawn their funds from the smart contracts that are the foundation of the game. In addition they can trade on the internal marketplace, or on a public marketplace like Opensea. At the moment MegaCryptoPolis has 316 weekly players on Tron and 142 players on Ethereum, according to data from DappRadar.
What is MegaCryptoPolis?
You could compare MegaCryptoPolis with a game like Simcity, however it also has elements from The Sims in it. Players can own houses, offices, and factories. Citizens need jobs, jobs need employees, factories produces resources, and so on. All these digital assets are important for the MegaCryptoPolis ecosystem.
In addition the team is planning to add interior apartments to the game. This would mean that player-owned characters would have their own home, which could be decorate with furniture and electronics. These will also be ERC-721 or TRC20 tokens, which in turn need to be produced by factories, requiring resources, workers, transport and so on.
Currently MegaCryptoPolis is only playable in a web browser, both on desktop and mobile. In addition the team is working on a standalone client, a mobile app, interoperability between Tron and Ethereum and more unique buildings that players can design themselves using building blocks.